November 3, 2022
Greetings Friends of Camouflaj:
The highlight of my career has been building a game studio from scratch and leading this independent collective of game dev seafarers over the past 10+ years. Like most startups, we had our fair share of ups and downs, but I’m proud to say that we’ve never wavered from our commitment to build high quality, meaningful games.
Last month marked the biggest chapter in our company’s history thus far: Camouflaj is now Meta’s newest member of Oculus Studios, and we couldn’t be more excited.
Joining Meta wasn’t the plan when I started Camouflaj back in 2011, but everything changed after we met the crew at Oculus Studios who treated us with nothing but kindness and respect since we first partnered with them to bring REPUBLIQUE VR to Oculus Go in 2018.
Throughout the past year, my colleagues and I became convinced that becoming part of Meta would allow us to fully commit to our long-term VR ambitions, and that our values of creating high quality, meaningful games within a healthy work environment perfectly align with the goals and values of the larger organization.
I will continue on as Camouflaj Studio Head and will direct our next, unannounced title.
Today also marks another reason to celebrate: the launch of MARVEL’S IRON MAN VR for Meta Quest 2! Along with our development partners at Endeavor One, we did everything we could to fully lean into the core strengths of the Meta Quest 2 hardware, and I think you’ll be blown away by the results.
In closing, I just want to express my sincere appreciation for all your support over the years. Here’s to many more years of Camouflaj!
— Ryan Payton